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Monday, 20 January 2020

2B.G-R Answers


A game engine always must be built to create a game. A game engine is an environment for writing a game. (Valeri Vasiliov, 1En.3Ep.3Er.)
To build a game engine, the game generator must become acquainted with all elements of the future game, and must be informed of possible relations between them. A game engine is a gathering of all game elements and possible relations. (Daniel David, 2En.2Ep.3Er.)
There is always a possibility of building a game engine which allows substitution of initial game elements and initial relation scheme with new ones, and such game engines are called free or open. However for entire freedom of game creation, one should compose a game engine for a particular desired game only. (Dorothy Gale, 1Ep.3Er.)
A game engine is the basic part of any game script. If a generator is wanted to understand creative prescriptions for a game, it must first be loaded with a game engine. (Daniel David)
It is good to build a game engine with general categories of game elements and game relations, and fill them with concrete items in the second part of the engine. (Valeri Vasiliov)
In 21st century programming has been advertised to be possible only on computers, and because of that, free and open game engines became necessary. The existing computer game engines all have been built through a gathering of elemental and relational categories, and with access to vast internet resources which can be used to specificate a given category. In fact game programming should occur through alchemy, and computers are not alchemical generators. Computer game engines existing in 21st century all are old tools, mainly alchemical, adapted to computer technology. (Scanner Kyoto, Cont.)

source: crystal ball

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